Review: Sony Ericsson Xperia Play
Sony Ericsson makes use of a mostly-stock Android calling application on the Xperia Play. It's colored differently than on other handsets, but the base operation is identical to most other Android devices. The software dialer works well and offers haptic feedback when the keys are pressed. The Xperia Play has the typical tabs at the top of the screen for accessing the call log, contacts list, and favorites.
From time to time, I noticed that the speakerphone didn't want to activate even though I pressed the button to turn it on during calls. The button would light up, but the call wouldn't switch from the earpiece to the speaker. At press time, Sony Ericsson and Verizon hadn't been able to provide an explanation for the problem.
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The Xperia Play did a fine job synchronizing my contacts. The phone can sync with Google contacts, Exchange servers, Facebook, and Twitter. From your contact list, tapping a picture brings up a small row of icons so you can quickly make a call, send a message or email, or even start a navigation trip, if you have a postal address listed.
We go hands-on with the new Xperia Play from Sony Ericsson, the Android / PlayStation gaming phone coming soon to Verizon Wireless. Does it live up to the hype of a Super Bowl ad?
We're live from the Sony Ericsson press conference at MWC, where they've promised to spill full details on the Xperia Play Android gaming phone.
May 1, 2012
Verizon Wireless is offering a system update to the Sony Xperia Play gaming Android smartphone. The update adds continuous auto-focus when shooting 720p HD video, improves the user experience when loading games, and lets owners use the right trigger button as a camera/shutter control.
Mar 30, 2012
Sony today indicated via its web site that it will push the Android 4.0 Ice Cream Sandwich update to the Xperia arc S, neo V, and ray starting in mid-April. The update will be distributed over the course of four to six weeks.
Mar 28, 2012
A company called Graphics Properties Holdings recently filed a lawsuit against Apple, HTC, LG, RIM, Samsung, and Sony, alleging that the companies' products violate its intellectual property. Specifically, the lawsuit covers a patent pertaining to how mobile devices process data and text into pixels on a display.