Google Opens Maps and Resonance Audio to Developers
Google today gave developers more access to mapping and audio tools for creating games and other immersive experiences. First, Google brought its Google Maps API to the Unity gaming engine. The idea is to allow game developers to bring real-world map data into their augmented reality games. This way, games can mix and match reality with augmented content so developers can find the best real-world places for playing their games. Google says roads, parks, and buildings are now GameObjects in Unity, allowing developers to add their own style and textures to existing objects rather than force them to create new worlds from the ground up. Some 100 million buildings, landmarks, and other locales are available in 3D across more than 200 countries around the globe. Together with ARCore, Google believes its new Google Maps API will improve mobile gameplay. Second, Google released an open source version of its Resonance Audio project. Google released the spatial audio SDK last year. That SDK relies on data generated by the Resonance Audio project. Spatial audio creates a sense of presence within AR/VR environments, meaning players feel more like they are actually there. By opening Resonance Audio, Google hopes the community-driven approach will improve the tools available for developers when creating mobile or desktop experiences. Resonance Audio is now open source as a standalone library offered via GitHub through an Apache 2.0 license. Resonance Audio plugins for Unity, Unreal, FMOD, and Wwise are also open source, though they will be maintained by Google's partners. Developers can learn more about the new Maps API and open source Resonance Audio from Google's developer web sites.
Google Says ARCore Will Push Augmented Reality to the Android Masses
Aug 29, 2017
Google today introduced ARCore, a software developer kit that will bring augmented reality to existing and future Android smartphones without the special hardware required by Project Tango. Google says it built ARCore on the foundation set by Project Tango, but has tweaked it in a way the will allow most devices to run AR apps and content.
Google's ARCore to Let Multiple People See the Same AR Content at the Same Time
May 8, 2018
Google today announced an update to its ARCore platform for augmented reality. The platform gains a handful of new tools to help developers create more immersive and shared AR experiences.
Google's ARCore 1.0 Released to Public, Google Lens Hits More Handsets
Feb 23, 2018
Google today made ARCore 1.0 available to developers and the public, bringing augmented reality to some 100 million smartphones around the world. Handsets compatible with ARCore include Google’s Pixel, Pixel XL, Pixel 2, and Pixel 2 XL; Samsung’s Galaxy S8, S8+, Note8, S7, and S7 edge; LGE’s V30 and V30+; Asus’s Zenfone AR; and OnePlus’s OnePlus 5.
Google Talks Up First Wave of ARCore Apps
Mar 20, 2018
Google today highlighted some of the initial augmented reality apps to reach the Play Store that take advantage of ARCore 1.0. Google says some 60 apps are now available for dozens of smartphone models.
Apple Says iOS 12 Will Be Faster, Work Better On Older iPhones
Jun 4, 2018
Apple today announced iOS 12, its next-generation platform for the iPhone and iPad. Apple says it spent time improving the performance of the operating system, which in claims will work well on iPhones and iPads that went on sale as far back as 2013.