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AT&T to Pursue Gaming Network for Android Users

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pickles

Feb 12, 2011, 6:48 PM

wow, for a second

i thought at&t was on the right track with the any mobile, 4gb tethering/hotspot, and dropping the requirement for messaging on QMPs....but...gaming network?? i hope they don't screw this up.
pickles,
The idea isn't bad, but they should have brought in carrier partners, if not in the US (which they should) then go international.
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Ghosthendrikson

Feb 12, 2011, 2:10 PM

I assume this isn't going to add to network problems?

Considering AT&T's issues with network congestion in a lot of their larger markets, do we assume this new feature isn't going to add to an already over stressed network?

You would think the better PR move would be to announce improvements and changes to their network.
I think they are counting on a lot of network capacity opening up in the coming year.
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cstone

Feb 12, 2011, 1:19 PM

Hmmmm....

Anyone else wonder why there are 15,000 registered developers and only 4,500 games? Over 2/3's of them haven't made any games? Sounds like a worthy investment to me!
That's assuming every developer is making their own game. A developer is an individual not a company
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mcfadonna

Feb 12, 2011, 6:22 AM

Try this

Hey at&t why not concentrate on your network instead of more of your craptastic overlay and apps.
 
 
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