Apple Bans Game-Streaming Services From iOS
Apple has issued a statement explaining that it will not allow cloud-based game streaming apps like Google Stadia and Xbox Cloud Gaming on iOS unless each game available via the platform is individually submitted to Apple for review. That is not generally how game-streaming services work, and may be impractical for the providers of such services. Says Apple: "Our customers enjoy great apps and games from millions of developers, and gaming services can absolutely launch on the App Store as long as they follow the same set of guidelines applicable to all developers, including submitting games individually for review, and appearing in charts and search. In addition to the App Store, developers can choose to reach all iPhone and iPad users over the web through Safari and other browsers on the App Store."
Aug 4, 2020
Microsoft's Project xCloud cloud-based game-streaming service will officially launch September 15th as a "cloud gaming" feature included with the new Xbox Game Pass Ultimate subscription service. Game Pass Ultimate costs $15/month, with an intro price of $1 for the first month.
Mar 19, 2019
Google today announced a new, cloud-based service called Stadia that lets people play high-quality games on any device without downloading them. It also caters to people who like to watch others play games, in a way that's integrated with YouTube and competes with Twitch.
Mar 19, 2018
Google today announced several changes to the Google Play Store and Google Play Games apps that should entice Android device owners to check out the latest games. A new feature called Google Instant Play lets people tap and try games directly in the Google Play Store and Google Play Games app without first downloading the game.
Amazon today announced Luna, the company's entry into the new field of cloud-based gaming. The service will be available on a variety of platforms, including iOS and Android.
Jun 4, 2018
Apple today announced iOS 12, its next-generation platform for the iPhone and iPad. Apple says it spent time improving the performance of the operating system, which in claims will work well on iPhones and iPads that went on sale as far back as 2013.