Google to Kill Off Project Tango in Favor of ARCore
Google today said it has decided to wind down Project Tango, its ambitious augmented reality platform that used on-device cameras and sensors to blend reality with computer-generated content. "As we focus on bringing augmented reality to the entire Android ecosystem with ARCore, we’re turning down support of Tango," said Google. The company will officially cease to support Project Tango on March 1, 2018. The company worked with several hardware partners to create Project Tango handsets, which were laden with special equipment to make the platform work. The most recent such device was the Asus ZenFone AR, sold by Verizon Wireless. Moving forward, Google will push its ARCore platform as a means for generating and consuming augmented reality content on Android handsets. To that end, Google today released ARCore Developer Preview 2, an update to its augmented reality toolset for app writers. "We've taken everything we learned from [Project Tango] to build ARCore. Whereas Tango required special hardware, ARCore is a fast, performant, Android-scale SDK that enables high-quality augmented reality across millions of qualified mobile devices." The updated ARCore Developer Preview includes a new C API for use with the Android NDK. Google says this dovetails nicely with its existing Java, Unity, and Unreal SDKs. Another addition is the ability for AR apps to pause and resume without losing their spot in order to allow people to perform actions such as answering calls. Last, the new developer preview improves accuracy and runtime efficiency. Developers interested in the new ARCore Developer Preview can find it through Google's developer web site. Google says it expects ARCore-based apps will reach the Play Store before too long.
Google Says ARCore Will Push Augmented Reality to the Android Masses
Aug 29, 2017
Google today introduced ARCore, a software developer kit that will bring augmented reality to existing and future Android smartphones without the special hardware required by Project Tango. Google says it built ARCore on the foundation set by Project Tango, but has tweaked it in a way the will allow most devices to run AR apps and content.
Google's ARCore 1.0 Released to Public, Google Lens Hits More Handsets
Feb 23, 2018
Google today made ARCore 1.0 available to developers and the public, bringing augmented reality to some 100 million smartphones around the world. Handsets compatible with ARCore include Google’s Pixel, Pixel XL, Pixel 2, and Pixel 2 XL; Samsung’s Galaxy S8, S8+, Note8, S7, and S7 edge; LGE’s V30 and V30+; Asus’s Zenfone AR; and OnePlus’s OnePlus 5.
Google's ARCore to Let Multiple People See the Same AR Content at the Same Time
May 8, 2018
Google today announced an update to its ARCore platform for augmented reality. The platform gains a handful of new tools to help developers create more immersive and shared AR experiences.
Google Talks Up First Wave of ARCore Apps
Mar 20, 2018
Google today highlighted some of the initial augmented reality apps to reach the Play Store that take advantage of ARCore 1.0. Google says some 60 apps are now available for dozens of smartphone models.