New Standard Adds Advanced Graphics to Phones
Jul 29, 2003, 9:58 AM by (staff)
The Khronos Group yesterday announced that it has ratified the OpenGL® ES 1.0 standard for advanced 2D and 3D graphics in devices such as mobile phones. The standard has been designed to run both in software implementations as small as 50Kbytes, and with hardware acceleration. The new API specification is available for free download from Khronos, for any third party to implement with no licensing restrictions or royalties.
New Qualcomm Tech Aims to Bring High-Quality AR and VR Mainstream
Qualcomm today announced a major expansion of Spectra, its effort to offer manufacturers a drop-in hardware and software solution for easily and affordably adding advanced camera technology to phones and other devices powered by Qualcomm Snapdragon chips. The expanded Spectra suite includes three new hardware camera modules.
Google Looking to Improve 3D Gaming on Android
Google today announced a new 3D rendering API for Android called Vulkan. The Vulkan API provides developers with more control over how mobile processors render 3D environments like those used in games.
Powermat to Upgrade Starbucks Charging Mats to Support iPhone X
Powermat, which has deployed PMA-compliant wireless chargers at thousands of Starbucks locations around the U.S., plans to update its charging pads to support the iPhone X, iPhone 8 Plus, and iPhone 8 from Apple. At the moment, there are two competing wireless charging standards, PMA and Qi.
T-Mobile Launches RCS-Based Advanced Messaging
T-Mobile today announced Advanced Messaging, a refresh of its base messaging service that adds several powerful features. Advanced Messaging is based on Rich Communications Services (RCS), which allows T-Mobile to offer near real-time chatting.