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Microsoft Outlines Windows Phone 7 Development Platform

Article Comments  13  

Mar 4, 2010, 8:30 PM   by Rich Brome   @rbrome
updated Mar 4, 2010, 10:05 PM

Microsoft today announced that its new Windows Phone 7 platform will include the company's Silverlight and XNA technologies for developers. Silverlight is a runtime designed to make it easier for developers to create rich, attractive interfaces that are intelligently separated from lower-level logic code. On the desktop, Silverlight competes with Adobe Flash. XNA provides an alternative to Silverlight that is more tailored for creating 3D and 2D games. Developers will use Microsoft's C# programming language to write apps for Windows Phone 7. The new platform is not backward-compatible with Windows Mobile 6.x apps; developers will need to re-write their apps, although they may be able to re-use some behind-the-scenes (non-interface) C# code written using .NET CF for Windows Mobile 6.x.

more info at Microsoft »



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Mar 4, 2010, 9:23 PM

From the "didn't realize it's on its way out" file

Silverlight? Oh awesome! The Flash-alternative nobody uses.

Will it have MSN TV integration? Laughing

What about PlaysForSure support? Laughing
Doesn't Netflix and Sunday Night Football stream in Silverlight? Eh?
I didn't realize it either, until a couple months ago. It turns out there are all kinds of silly issues with Flash which software manufacturers hate. Some didn't really surprise me (like the inclusion of wacky animation abilities resulting in excess...
yeah nobody uses Silverlight? Try Netflix, Sunday Night Football, and I believe a ton of NBC stuff is Silverlight as well (I think a lot of the Olympic streaming coverage was Silverlight).

So... Netflix on my phone? Sounds frickin awesome to me.

Mar 5, 2010, 2:45 AM

Microsoft learned something from APPLE.

There are 2 things that Microsoft has seemingly learned and are implementing in Windows 7.
1. Market place. People don't like the Iphone for the Iphone, they like it because it works so well with Itunes.

2.Have a strict standard, how many phones run the Iphone the Iphone, so Apple doesn't have to spend wasted money tweaking its os for everything single phone model that wants to use it os. It only has to deal with one. By having strict standards they can devote all that xtra time to putting to use ideas from the people over at xda. Very Happy
1. Microsoft already knew that, they just weren't good at it. They already tried their own mediaplayer and Zune, and they just sucked.

2. Only selling an OS on your own hardware is not quite the same as having strict standards, it is just avoiding ...

Mar 4, 2010, 9:08 PM


Wow, somebody who posts both in the loung AND the news headlines, I don't see that very often.

Mar 4, 2010, 7:34 PM


How bout that top notch bit of journalism? Very Happy
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