Google Cardboard Apps to Gain Spatial Audio
Google today updated the SDK for Google Cardboard and added support for spatial audio. Until today, Cardboard apps were limited to stereo sound. The addition of spatial audio will allow developers to create more immersive sound environments to match their VR experiences. Google says the SDK lets developers specify the size and material of their virtual environment, which impacts how sound moves around objects and to the listener's ears. Adding spatial audio will have minimal impact on CPU performance needs, so it shouldn't affect battery life. The Unity version of the SDK can be used to bring spatial auto to Android, iOS, Windows, and OS X devices, while the native Android SDK will require only a simple Java API. Developers can download the updated SDK directly from Google.
Google Expands Cardboard Availability
Google today made its Cardboard app available to more countries and more languages. Google says the app can be used across 39 languages in more than 100 countries around the world.
Google Debuts VR Camera App for Cardboard
Google today announced the Cardboard Camera application for Android devices, a tool that lets people create their own VR-style photographs. Google says people need to move their phone at least a little when capturing photos via the Cardboard Camera app, which then creates a VR version of the image.
Google Brings Web-based VR to Cardboard
Google today expanded the availability of web-based virtual reality content to Google Cardboard. Google first brought WebVR to Chrome for Daydream-compatible devices earlier this year.
Google Makes It Easy to Embed VR into Apps and Sites
Google today announced VR view, a way for developers to add virtual reality content to mobile apps and web sites. Google believes VR images and video — accessed through Google's Cardboard viewer for phones — can be used to create interactive and enriching experiences within apps.