AT&T to Launch VoLTE-Based HD Voice Service May 23
AT&T today announced the limited launch of HD Voice service in select markets around the country beginning on May 23. AT&T's HD Voice service uses VoLTE to pass high-definition calls through its LTE data network rather than its voice network. To start, the only device capable of delivering HD Voice calls is the Samsung Galaxy S 4 mini, though AT&T says more devices will follow shortly. AT&T provided few details about the requirements of the service, such as whether or not both devices need to be HD Voice-compatible and located in markets that support HD Voice. Nor did AT&T say if it will charge extra for HD Voice service. AT&T did say that its network can support concurrent use of HD Voice and LTE 4G data, so customers will be able to surf while they talk. HD Voice will first be available in select areas of Illinois, Indiana, Minnesota, and Wisconsin. AT&T will add more markets over time. AT&T's web site lists the Galaxy S4 mini as "coming soon," though AT&T told Phone Scoop the device will be available when the service goes live on the 23rd.
Review: Samsung Galaxy S4 Mini for Sprint
Samsung aimed a shrink ray at the venerable Galaxy S4 to create the GS4 Mini. This smaller smartphone doesn't offer quite the full GS4 experience, but it comes close enough.
Verizon Selling Samsung Galaxy S III and S 4 Minis
Verizon Wireless today added both the Galaxy S III Mini and Galaxy S 4 Mini to its Android smartphone lineup. The S III Mini costs $49.99 with a new contract or $10.56 per month with Verizon Edge.
Sprint Intros Free Wi-Fi Calling for Some Smartphones
Sprint today announced the availability of Wi-Fi calling from select smartphones. The Samsung Galaxy Mega and the Galaxy S4 Mini will be the first two handsets able to use the service.
Samsung GS4 Mini Updated with Support for VoLTE
AT&T recently pushed out a system update to the Samsung Galaxy S4 Mini. The primary new feature added to the phone is support for AT&T's VoLTE service.
Gotta go buy a new phone
It's called technical limitations - we're constantly evolving and can't always include future (maybe's) into current technology and hope they work. We roll with what we have and k...
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