Samsung Expands Wallet Availability
Samsung recently made its Samsung Wallet application available via the Google Play Store. It was previously only available via Samsung's own app store. The app, which is compatible with the Galaxy S3, S4, Note I, and Note II, lets users store membership cards, boarding passes, tickets, and other content/associations on their smartphone. The app relies on bar codes rather than NFC for making purchases. Samsung is skipping NFC for now because retailers prefer the bar codes (less infrastructure to deploy). The app has support from Walgreens, Belly, Major League Baseball Advanced Media, Expedia, Booking.com, Hotels.com, and Lufthansa. Samsung Wallet competes directly with Google Wallet, which is available to more Android-based phones, and Isis, which is launching later this year with wide support from AT&T, T-Mobile, and Verizon.
T-Mobile Targets Rural Areas for 600 MHz Service, Starting with Cheyenne
T-Mobile today said it has activated its first 600 MHz cell site in Cheyenne, Wyo. T-Mobile is using Nokia equipment to provide LTE coverage across Cheyenne in the 600 MHz band.
Apple Watch Series 3 Supports Carriers' One Number Calling and Messaging
Apple this week announced the Apple Watch Series 3 with an optional cellular radio. The LTE radio makes it possible for the smartwatch to connect to cellular networks on its own, without a nearby iPhone.
Google Intros 'Zero-Touch' Android Enterprise Deployments
Google today made it easier for businesses to configure and deploy Android handsets to employees with a new tool called zero-touch enrollment. Google says zero-touch lets companies configure purchased devices and ship them directly to employees completely preconfigured with corporate policies and controls all in place.
Samsung Releases Game-Recording App
Samsung this month made available an app that smartphone owners can use to record their game play. Game Recorder+ lets users capture game play and face-cam commentary with one touch.