Rebtel Intros New Voice SDK for Android and iOS Apps
Rebtel today announced a new tool that will allow developers to add VoIP-based voice calling features to practically any Android or iOS application. Through a new SDK, Rebtel is making it easy for developers to voice-enable their applications. Rebtel believes voice-enabled apps can improve the user experience for many services, such as games and social networks. According to Rebtel, the SDK is free, can be added to apps in about 15 minutes, provides for free calling over Wi-Fi or 3G with HD Voice technology, and requires no back-end support from the developer. Worldwide, Rebtel has some 17 million users and is second only to Skype in terms of size. The SDK is being made available in a private beta at first, but Rebtel expects it to become more widely available over time.
Apple Reiterates that All New Apps Must Support iPhone X
Apple today released a new beta build of iOS 11.4 and reminded developers that they need to use the latest tools and support the newest devices as they code their apps. "Starting July 2018, all iOS app updates submitted to the App Store must be built with the iOS 11 SDK and must support the Super Retina display of iPhone X," said Apple on its developer web site.
Apple Puts Its Foot Down, Will Require Apps Support iPhone X
Apple today told developers that soon all new apps submitted to the iTunes App Store must support the screen of the latest iPhone. "Starting April 2018, all new iOS apps submitted to the App Store must be built with the iOS 11 SDK, included in Xcode 9 or later," said Apple in an email to developers.
Google Makes New Google Cast SDK Available
Google today offered developers access to the Google Cast SDK version 3.0 for Android and iOS. Google first discussed changes to its casting platform at the I/O developer conference in May.
Microsoft's Project Rome SDK to Let Android, Windows Play Nice
Microsoft this week released the Project Rome SDK, a tool for developers that will let Android devices control Windows devices and vice versa. Once fully enabled, third-party apps will be able to see Android and Windows devices when they are connected to the internet.